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Is there a distance limit for minecart tracks?


Can I use a hopper loop as a chunk loader?Is there a way to keep Zombie Pigmen off of minecart tracks in the Nether?How to make pistons push back minecart tracks?Safest minecart tracks for after-dark travel?Over what distance will one coal power a Minecart with Furnace?What is needed to protect long-distance minecart lines?Minecraft - Redstone Sequence for Minecart Trap?How to prevent falling mobs stopping my collection minecart in its tracks?Entity-Tracking Distance for MobsLoading and unloading Minecart, Distance issues?Optimal distance to AFK for creeper farm?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








34















If I build a (correctly powered) very long track to transport goods via chest in minecart (so without the presence of any player anywhere during the trip except at the starting point),



Is there a distance limit in blocks or chunks after which the cart will stop, or will the cart continue indefinitely =?




Minecraft java 1.13.2 on a (private) paper server.










share|improve this question



















  • 3





    Why would it? The wiki doesn't mention such a thing.

    – Fabian Röling
    Mar 19 at 16:28






  • 1





    @FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.

    – AStopher
    Mar 20 at 22:39











  • But there's no reason to believe that such a random thing suddenly got added.

    – Fabian Röling
    Mar 20 at 22:47






  • 5





    @FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.

    – Cássio Renan
    Mar 21 at 5:02

















34















If I build a (correctly powered) very long track to transport goods via chest in minecart (so without the presence of any player anywhere during the trip except at the starting point),



Is there a distance limit in blocks or chunks after which the cart will stop, or will the cart continue indefinitely =?




Minecraft java 1.13.2 on a (private) paper server.










share|improve this question



















  • 3





    Why would it? The wiki doesn't mention such a thing.

    – Fabian Röling
    Mar 19 at 16:28






  • 1





    @FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.

    – AStopher
    Mar 20 at 22:39











  • But there's no reason to believe that such a random thing suddenly got added.

    – Fabian Röling
    Mar 20 at 22:47






  • 5





    @FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.

    – Cássio Renan
    Mar 21 at 5:02













34












34








34


4






If I build a (correctly powered) very long track to transport goods via chest in minecart (so without the presence of any player anywhere during the trip except at the starting point),



Is there a distance limit in blocks or chunks after which the cart will stop, or will the cart continue indefinitely =?




Minecraft java 1.13.2 on a (private) paper server.










share|improve this question
















If I build a (correctly powered) very long track to transport goods via chest in minecart (so without the presence of any player anywhere during the trip except at the starting point),



Is there a distance limit in blocks or chunks after which the cart will stop, or will the cart continue indefinitely =?




Minecraft java 1.13.2 on a (private) paper server.







minecraft






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 21 at 7:45









Asadefa

254117




254117










asked Mar 19 at 15:17









user978548user978548

29536




29536







  • 3





    Why would it? The wiki doesn't mention such a thing.

    – Fabian Röling
    Mar 19 at 16:28






  • 1





    @FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.

    – AStopher
    Mar 20 at 22:39











  • But there's no reason to believe that such a random thing suddenly got added.

    – Fabian Röling
    Mar 20 at 22:47






  • 5





    @FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.

    – Cássio Renan
    Mar 21 at 5:02












  • 3





    Why would it? The wiki doesn't mention such a thing.

    – Fabian Röling
    Mar 19 at 16:28






  • 1





    @FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.

    – AStopher
    Mar 20 at 22:39











  • But there's no reason to believe that such a random thing suddenly got added.

    – Fabian Röling
    Mar 20 at 22:47






  • 5





    @FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.

    – Cássio Renan
    Mar 21 at 5:02







3




3





Why would it? The wiki doesn't mention such a thing.

– Fabian Röling
Mar 19 at 16:28





Why would it? The wiki doesn't mention such a thing.

– Fabian Röling
Mar 19 at 16:28




1




1





@FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.

– AStopher
Mar 20 at 22:39





@FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.

– AStopher
Mar 20 at 22:39













But there's no reason to believe that such a random thing suddenly got added.

– Fabian Röling
Mar 20 at 22:47





But there's no reason to believe that such a random thing suddenly got added.

– Fabian Röling
Mar 20 at 22:47




5




5





@FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.

– Cássio Renan
Mar 21 at 5:02





@FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.

– Cássio Renan
Mar 21 at 5:02










2 Answers
2






active

oldest

votes


















46














The limit the minecart will go is the edge of loaded chunks.




In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)




In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.



Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.






share|improve this answer




















  • 4





    So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.

    – user978548
    Mar 19 at 15:32






  • 15





    there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose

    – Serverfrog
    Mar 19 at 15:33






  • 2





    Ah, thank you, perfect. I'll take a look.

    – user978548
    Mar 19 at 15:35






  • 6





    Rest assured, that mod is Railcraft.

    – iBug
    Mar 19 at 16:06






  • 3





    Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.

    – iBug
    Mar 19 at 16:12


















6














Limit



Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.



Solutions



Mods



  • Railcraft

Vanilla



  • /forceload

  • Chunk Loader

Notes



Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.






share|improve this answer

























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    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    46














    The limit the minecart will go is the edge of loaded chunks.




    In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)




    In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.



    Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.






    share|improve this answer




















    • 4





      So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.

      – user978548
      Mar 19 at 15:32






    • 15





      there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose

      – Serverfrog
      Mar 19 at 15:33






    • 2





      Ah, thank you, perfect. I'll take a look.

      – user978548
      Mar 19 at 15:35






    • 6





      Rest assured, that mod is Railcraft.

      – iBug
      Mar 19 at 16:06






    • 3





      Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.

      – iBug
      Mar 19 at 16:12















    46














    The limit the minecart will go is the edge of loaded chunks.




    In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)




    In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.



    Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.






    share|improve this answer




















    • 4





      So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.

      – user978548
      Mar 19 at 15:32






    • 15





      there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose

      – Serverfrog
      Mar 19 at 15:33






    • 2





      Ah, thank you, perfect. I'll take a look.

      – user978548
      Mar 19 at 15:35






    • 6





      Rest assured, that mod is Railcraft.

      – iBug
      Mar 19 at 16:06






    • 3





      Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.

      – iBug
      Mar 19 at 16:12













    46












    46








    46







    The limit the minecart will go is the edge of loaded chunks.




    In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)




    In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.



    Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.






    share|improve this answer















    The limit the minecart will go is the edge of loaded chunks.




    In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)




    In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.



    Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Mar 21 at 10:05









    Peter A. Schneider

    1032




    1032










    answered Mar 19 at 15:28









    ServerfrogServerfrog

    1,25311119




    1,25311119







    • 4





      So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.

      – user978548
      Mar 19 at 15:32






    • 15





      there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose

      – Serverfrog
      Mar 19 at 15:33






    • 2





      Ah, thank you, perfect. I'll take a look.

      – user978548
      Mar 19 at 15:35






    • 6





      Rest assured, that mod is Railcraft.

      – iBug
      Mar 19 at 16:06






    • 3





      Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.

      – iBug
      Mar 19 at 16:12












    • 4





      So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.

      – user978548
      Mar 19 at 15:32






    • 15





      there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose

      – Serverfrog
      Mar 19 at 15:33






    • 2





      Ah, thank you, perfect. I'll take a look.

      – user978548
      Mar 19 at 15:35






    • 6





      Rest assured, that mod is Railcraft.

      – iBug
      Mar 19 at 16:06






    • 3





      Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.

      – iBug
      Mar 19 at 16:12







    4




    4





    So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.

    – user978548
    Mar 19 at 15:32





    So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.

    – user978548
    Mar 19 at 15:32




    15




    15





    there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose

    – Serverfrog
    Mar 19 at 15:33





    there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose

    – Serverfrog
    Mar 19 at 15:33




    2




    2





    Ah, thank you, perfect. I'll take a look.

    – user978548
    Mar 19 at 15:35





    Ah, thank you, perfect. I'll take a look.

    – user978548
    Mar 19 at 15:35




    6




    6





    Rest assured, that mod is Railcraft.

    – iBug
    Mar 19 at 16:06





    Rest assured, that mod is Railcraft.

    – iBug
    Mar 19 at 16:06




    3




    3





    Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.

    – iBug
    Mar 19 at 16:12





    Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.

    – iBug
    Mar 19 at 16:12













    6














    Limit



    Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.



    Solutions



    Mods



    • Railcraft

    Vanilla



    • /forceload

    • Chunk Loader

    Notes



    Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.






    share|improve this answer





























      6














      Limit



      Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.



      Solutions



      Mods



      • Railcraft

      Vanilla



      • /forceload

      • Chunk Loader

      Notes



      Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.






      share|improve this answer



























        6












        6








        6







        Limit



        Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.



        Solutions



        Mods



        • Railcraft

        Vanilla



        • /forceload

        • Chunk Loader

        Notes



        Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.






        share|improve this answer















        Limit



        Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.



        Solutions



        Mods



        • Railcraft

        Vanilla



        • /forceload

        • Chunk Loader

        Notes



        Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Mar 21 at 9:02









        Fabian Röling

        6,88231341




        6,88231341










        answered Mar 20 at 19:14









        Noah CristinoNoah Cristino

        1614




        1614



























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            Старые Смолеговицы Содержание История | География | Демография | Достопримечательности | Примечания | НавигацияHGЯOLHGЯOL41 206 832 01641 606 406 141Административно-территориальное деление Ленинградской области«Переписная оброчная книга Водской пятины 1500 года», С. 793«Карта Ингерманландии: Ивангорода, Яма, Копорья, Нотеборга», по материалам 1676 г.«Генеральная карта провинции Ингерманландии» Э. Белинга и А. Андерсина, 1704 г., составлена по материалам 1678 г.«Географический чертёж над Ижорскою землей со своими городами» Адриана Шонбека 1705 г.Новая и достоверная всей Ингерманландии ланткарта. Грав. А. Ростовцев. СПб., 1727 г.Топографическая карта Санкт-Петербургской губернии. 5-и верстка. Шуберт. 1834 г.Описание Санкт-Петербургской губернии по уездам и станамСпецкарта западной части России Ф. Ф. Шуберта. 1844 г.Алфавитный список селений по уездам и станам С.-Петербургской губернииСписки населённых мест Российской Империи, составленные и издаваемые центральным статистическим комитетом министерства внутренних дел. XXXVII. Санкт-Петербургская губерния. По состоянию на 1862 год. СПб. 1864. С. 203Материалы по статистике народного хозяйства в С.-Петербургской губернии. Вып. IX. Частновладельческое хозяйство в Ямбургском уезде. СПб, 1888, С. 146, С. 2, 7, 54Положение о гербе муниципального образования Курское сельское поселениеСправочник истории административно-территориального деления Ленинградской области.Топографическая карта Ленинградской области, квадрат О-35-23-В (Хотыницы), 1930 г.АрхивированоАдминистративно-территориальное деление Ленинградской области. — Л., 1933, С. 27, 198АрхивированоАдминистративно-экономический справочник по Ленинградской области. — Л., 1936, с. 219АрхивированоАдминистративно-территориальное деление Ленинградской области. — Л., 1966, с. 175АрхивированоАдминистративно-территориальное деление Ленинградской области. — Лениздат, 1973, С. 180АрхивированоАдминистративно-территориальное деление Ленинградской области. — Лениздат, 1990, ISBN 5-289-00612-5, С. 38АрхивированоАдминистративно-территориальное деление Ленинградской области. — СПб., 2007, с. 60АрхивированоКоряков Юрий База данных «Этно-языковой состав населённых пунктов России». Ленинградская область.Административно-территориальное деление Ленинградской области. — СПб, 1997, ISBN 5-86153-055-6, С. 41АрхивированоКультовый комплекс Старые Смолеговицы // Электронная энциклопедия ЭрмитажаПроблемы выявления, изучения и сохранения культовых комплексов с каменными крестами: по материалам работ 2016-2017 гг. в Ленинградской области