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Is there a distance limit for minecart tracks?
Can I use a hopper loop as a chunk loader?Is there a way to keep Zombie Pigmen off of minecart tracks in the Nether?How to make pistons push back minecart tracks?Safest minecart tracks for after-dark travel?Over what distance will one coal power a Minecart with Furnace?What is needed to protect long-distance minecart lines?Minecraft - Redstone Sequence for Minecart Trap?How to prevent falling mobs stopping my collection minecart in its tracks?Entity-Tracking Distance for MobsLoading and unloading Minecart, Distance issues?Optimal distance to AFK for creeper farm?
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If I build a (correctly powered) very long track to transport goods via chest in minecart (so without the presence of any player anywhere during the trip except at the starting point),
Is there a distance limit in blocks or chunks after which the cart will stop, or will the cart continue indefinitely =?
Minecraft java 1.13.2 on a (private) paper server.
minecraft
add a comment |
If I build a (correctly powered) very long track to transport goods via chest in minecart (so without the presence of any player anywhere during the trip except at the starting point),
Is there a distance limit in blocks or chunks after which the cart will stop, or will the cart continue indefinitely =?
Minecraft java 1.13.2 on a (private) paper server.
minecraft
3
Why would it? The wiki doesn't mention such a thing.
– Fabian Röling
Mar 19 at 16:28
1
@FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.
– AStopher
Mar 20 at 22:39
But there's no reason to believe that such a random thing suddenly got added.
– Fabian Röling
Mar 20 at 22:47
5
@FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.
– Cássio Renan
Mar 21 at 5:02
add a comment |
If I build a (correctly powered) very long track to transport goods via chest in minecart (so without the presence of any player anywhere during the trip except at the starting point),
Is there a distance limit in blocks or chunks after which the cart will stop, or will the cart continue indefinitely =?
Minecraft java 1.13.2 on a (private) paper server.
minecraft
If I build a (correctly powered) very long track to transport goods via chest in minecart (so without the presence of any player anywhere during the trip except at the starting point),
Is there a distance limit in blocks or chunks after which the cart will stop, or will the cart continue indefinitely =?
Minecraft java 1.13.2 on a (private) paper server.
minecraft
minecraft
edited Mar 21 at 7:45
Asadefa
254117
254117
asked Mar 19 at 15:17
user978548user978548
29536
29536
3
Why would it? The wiki doesn't mention such a thing.
– Fabian Röling
Mar 19 at 16:28
1
@FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.
– AStopher
Mar 20 at 22:39
But there's no reason to believe that such a random thing suddenly got added.
– Fabian Röling
Mar 20 at 22:47
5
@FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.
– Cássio Renan
Mar 21 at 5:02
add a comment |
3
Why would it? The wiki doesn't mention such a thing.
– Fabian Röling
Mar 19 at 16:28
1
@FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.
– AStopher
Mar 20 at 22:39
But there's no reason to believe that such a random thing suddenly got added.
– Fabian Röling
Mar 20 at 22:47
5
@FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.
– Cássio Renan
Mar 21 at 5:02
3
3
Why would it? The wiki doesn't mention such a thing.
– Fabian Röling
Mar 19 at 16:28
Why would it? The wiki doesn't mention such a thing.
– Fabian Röling
Mar 19 at 16:28
1
1
@FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.
– AStopher
Mar 20 at 22:39
@FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.
– AStopher
Mar 20 at 22:39
But there's no reason to believe that such a random thing suddenly got added.
– Fabian Röling
Mar 20 at 22:47
But there's no reason to believe that such a random thing suddenly got added.
– Fabian Röling
Mar 20 at 22:47
5
5
@FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.
– Cássio Renan
Mar 21 at 5:02
@FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.
– Cássio Renan
Mar 21 at 5:02
add a comment |
2 Answers
2
active
oldest
votes
The limit the minecart will go is the edge of loaded chunks.
In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)
In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.
Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.
4
So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.
– user978548
Mar 19 at 15:32
15
there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose
– Serverfrog
Mar 19 at 15:33
2
Ah, thank you, perfect. I'll take a look.
– user978548
Mar 19 at 15:35
6
Rest assured, that mod is Railcraft.
– iBug
Mar 19 at 16:06
3
Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.
– iBug
Mar 19 at 16:12
|
show 7 more comments
Limit
Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.
Solutions
Mods
- Railcraft
Vanilla
- /forceload
- Chunk Loader
Notes
Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.
add a comment |
Your Answer
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
The limit the minecart will go is the edge of loaded chunks.
In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)
In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.
Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.
4
So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.
– user978548
Mar 19 at 15:32
15
there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose
– Serverfrog
Mar 19 at 15:33
2
Ah, thank you, perfect. I'll take a look.
– user978548
Mar 19 at 15:35
6
Rest assured, that mod is Railcraft.
– iBug
Mar 19 at 16:06
3
Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.
– iBug
Mar 19 at 16:12
|
show 7 more comments
The limit the minecart will go is the edge of loaded chunks.
In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)
In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.
Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.
4
So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.
– user978548
Mar 19 at 15:32
15
there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose
– Serverfrog
Mar 19 at 15:33
2
Ah, thank you, perfect. I'll take a look.
– user978548
Mar 19 at 15:35
6
Rest assured, that mod is Railcraft.
– iBug
Mar 19 at 16:06
3
Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.
– iBug
Mar 19 at 16:12
|
show 7 more comments
The limit the minecart will go is the edge of loaded chunks.
In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)
In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.
Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.
The limit the minecart will go is the edge of loaded chunks.
In multiplayer mode, a grid with a default inradius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this can be configured to be between 3 and 15, usually only lowered with a poor connection home server. (Source: Chunk on Minecraft Wiki)
In vanilla Minecraft, if a minecart hits an unloaded chunk, it will stop.
Mods like Railcraft provide items like Anchor Minecart that will keep chunks around it loaded, effectively eliminating the requirement for it to travel infinitely, independently of the presence of players in its perimeter.
edited Mar 21 at 10:05
Peter A. Schneider
1032
1032
answered Mar 19 at 15:28
ServerfrogServerfrog
1,25311119
1,25311119
4
So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.
– user978548
Mar 19 at 15:32
15
there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose
– Serverfrog
Mar 19 at 15:33
2
Ah, thank you, perfect. I'll take a look.
– user978548
Mar 19 at 15:35
6
Rest assured, that mod is Railcraft.
– iBug
Mar 19 at 16:06
3
Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.
– iBug
Mar 19 at 16:12
|
show 7 more comments
4
So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.
– user978548
Mar 19 at 15:32
15
there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose
– Serverfrog
Mar 19 at 15:33
2
Ah, thank you, perfect. I'll take a look.
– user978548
Mar 19 at 15:35
6
Rest assured, that mod is Railcraft.
– iBug
Mar 19 at 16:06
3
Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.
– iBug
Mar 19 at 16:12
4
4
So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.
– user978548
Mar 19 at 15:32
So that mean that if I manage to keep all the chuncks of the track loaded (with a mod like "keepChunk" for instance) I am only limited by the server settings/capacity and may be able to go very far. Thank you.
– user978548
Mar 19 at 15:32
15
15
there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose
– Serverfrog
Mar 19 at 15:33
there are even mods with something like a "Anchor Minecart" if i remember correctly. That Minecart will the keep it chunks around it loaded. Less load on the Server for that purpose
– Serverfrog
Mar 19 at 15:33
2
2
Ah, thank you, perfect. I'll take a look.
– user978548
Mar 19 at 15:35
Ah, thank you, perfect. I'll take a look.
– user978548
Mar 19 at 15:35
6
6
Rest assured, that mod is Railcraft.
– iBug
Mar 19 at 16:06
Rest assured, that mod is Railcraft.
– iBug
Mar 19 at 16:06
3
3
Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.
– iBug
Mar 19 at 16:12
Suggested Railcraft as an edit, as well as some language / formatting fixes. Hope it helps.
– iBug
Mar 19 at 16:12
|
show 7 more comments
Limit
Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.
Solutions
Mods
- Railcraft
Vanilla
- /forceload
- Chunk Loader
Notes
Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.
add a comment |
Limit
Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.
Solutions
Mods
- Railcraft
Vanilla
- /forceload
- Chunk Loader
Notes
Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.
add a comment |
Limit
Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.
Solutions
Mods
- Railcraft
Vanilla
- /forceload
- Chunk Loader
Notes
Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.
Limit
Yes there is a limit, minecarts will only go until the end of the chunk, but they will not stop. Minecarts only pause at the end of a chunk, and when the chunk is loaded it will keep the same momentum and will continue to move.
Solutions
Mods
- Railcraft
Vanilla
- /forceload
- Chunk Loader
Notes
Minecarts will lose momentum once you log out. If it pauses at a chunk and you log out then go back into the game the minecart will be frozen. If you are on a server that will keep running once you log out then it will be fine.
edited Mar 21 at 9:02
Fabian Röling
6,88231341
6,88231341
answered Mar 20 at 19:14
Noah CristinoNoah Cristino
1614
1614
add a comment |
add a comment |
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3
Why would it? The wiki doesn't mention such a thing.
– Fabian Röling
Mar 19 at 16:28
1
@FabianRöling I guess that's what the question is asking- wikis can be outdated and missing information.
– AStopher
Mar 20 at 22:39
But there's no reason to believe that such a random thing suddenly got added.
– Fabian Röling
Mar 20 at 22:47
5
@FabianRöling limitations like this are common in games, simply because hardware and software has inherent limitations, depending on its design. The accepted answer shows well how a design choice in the game led to a limitation in the feature asked about. Such limitations due to design are not commonly found in wikis, simply because most are implicit and it wouldn't be feasible to list every single edge case in wiki format. As such, this is a good question.
– Cássio Renan
Mar 21 at 5:02