Animation: customize bounce interpolationFocusing the graph editor area to a custom [frame, keyframe_value] rangeInterpolation of animation cycle extremesUnable to change animation interpolation or extrapolationBezier Interpolation messes up Animation LoopCustomize viewport navigationConstant interpolation with Noise ModifierBezier InterpolationHow can I animate a camera together with my actions - without fuzzing it all up?Keyframe interpolation results in bouncy feetCan linked objects with physics constraints interact with other objects?

Dangerous workplace travelling

Is there a word that describes the unjustified use of a more complex word?

Endgame puzzle: How to avoid stalemate and win?

Does "Captain Marvel" contain spoilers for "Avengers: Infinity War"?

Why does sound not move through a wall?

Is “snitty” a popular American English term? What is its origin?

Is there an age requirement to play in Adventurers League?

Can I use a Cat5e cable with an RJ45 and Cat6 port?

Out of scope work duties and resignation

What are the advantages of luxury car brands like Acura/Lexus over their sibling non-luxury brands Honda/Toyota?

Should I simplify my writing in a foreign country?

How in the world do I place line of text EVENLY between two horizontal tikz lines?

Start job from another SQL server instance

Why didn't this character get a funeral at the end of Avengers: Endgame?

Why did the Apollo 13 crew extend the LM landing gear?

Would you use "llamarse" for an animal's name?

How long would it take for people to notice a mass disappearance?

Is it normal for gliders not to have attitude indicators?

Does XQuartz work on macOS Mojave?

Selecting elements from a list where the order is set by another list

Need a little help Understanding how to build model's in Keras

As a GM, is it bad form to ask for a moment to think when improvising?

Why symmetry transformations have to commute with Hamiltonian?

Are the Night's Watch still required?



Animation: customize bounce interpolation


Focusing the graph editor area to a custom [frame, keyframe_value] rangeInterpolation of animation cycle extremesUnable to change animation interpolation or extrapolationBezier Interpolation messes up Animation LoopCustomize viewport navigationConstant interpolation with Noise ModifierBezier InterpolationHow can I animate a camera together with my actions - without fuzzing it all up?Keyframe interpolation results in bouncy feetCan linked objects with physics constraints interact with other objects?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








9












$begingroup$


I want to animate a plane falling onto the ground.



It’s good to have the bounce interpolation however you are quite limited when you want to customize it, for example adding more smaller bounces to the end etc, just like you are able to in After Effects.



Is there an addon available to adjust that or is there even a solution within Blender which I just haven’t found?



enter image description here



enter image description here










share|improve this question









$endgroup$


















    9












    $begingroup$


    I want to animate a plane falling onto the ground.



    It’s good to have the bounce interpolation however you are quite limited when you want to customize it, for example adding more smaller bounces to the end etc, just like you are able to in After Effects.



    Is there an addon available to adjust that or is there even a solution within Blender which I just haven’t found?



    enter image description here



    enter image description here










    share|improve this question









    $endgroup$














      9












      9








      9


      1



      $begingroup$


      I want to animate a plane falling onto the ground.



      It’s good to have the bounce interpolation however you are quite limited when you want to customize it, for example adding more smaller bounces to the end etc, just like you are able to in After Effects.



      Is there an addon available to adjust that or is there even a solution within Blender which I just haven’t found?



      enter image description here



      enter image description here










      share|improve this question









      $endgroup$




      I want to animate a plane falling onto the ground.



      It’s good to have the bounce interpolation however you are quite limited when you want to customize it, for example adding more smaller bounces to the end etc, just like you are able to in After Effects.



      Is there an addon available to adjust that or is there even a solution within Blender which I just haven’t found?



      enter image description here



      enter image description here







      animation customization graph-editor interpolation






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 20 at 9:00









      faybnfaybn

      367212




      367212




















          2 Answers
          2






          active

          oldest

          votes


















          9












          $begingroup$

          There is no way to customize them.



          The only way out is to not use the premade interpolations. Stay in Bezier interpolation, and use "free" handles to create your own bounces:



          enter image description here






          share|improve this answer









          $endgroup$




















            4












            $begingroup$

            No, you can't adjust the bounce interpolation.



            However, there are manual ways to progress from your state.



            Select the two encasing keyframes and press ShiftO to sample frames between them, reset their interpolation type to Bezier afterwards. You can now manipulate them as you wish. Note, that this is also important as the down position will often not fall on full frames.



            Sample Keyframes



            You can also ghost the curve by pressing the ghost icon and use it as a reference.



            ghosted curve






            share|improve this answer









            $endgroup$













              Your Answer








              StackExchange.ready(function()
              var channelOptions =
              tags: "".split(" "),
              id: "502"
              ;
              initTagRenderer("".split(" "), "".split(" "), channelOptions);

              StackExchange.using("externalEditor", function()
              // Have to fire editor after snippets, if snippets enabled
              if (StackExchange.settings.snippets.snippetsEnabled)
              StackExchange.using("snippets", function()
              createEditor();
              );

              else
              createEditor();

              );

              function createEditor()
              StackExchange.prepareEditor(
              heartbeatType: 'answer',
              autoActivateHeartbeat: false,
              convertImagesToLinks: false,
              noModals: true,
              showLowRepImageUploadWarning: true,
              reputationToPostImages: null,
              bindNavPrevention: true,
              postfix: "",
              imageUploader:
              brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
              contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
              allowUrls: true
              ,
              onDemand: true,
              discardSelector: ".discard-answer"
              ,immediatelyShowMarkdownHelp:true
              );



              );













              draft saved

              draft discarded


















              StackExchange.ready(
              function ()
              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134773%2fanimation-customize-bounce-interpolation%23new-answer', 'question_page');

              );

              Post as a guest















              Required, but never shown

























              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              9












              $begingroup$

              There is no way to customize them.



              The only way out is to not use the premade interpolations. Stay in Bezier interpolation, and use "free" handles to create your own bounces:



              enter image description here






              share|improve this answer









              $endgroup$

















                9












                $begingroup$

                There is no way to customize them.



                The only way out is to not use the premade interpolations. Stay in Bezier interpolation, and use "free" handles to create your own bounces:



                enter image description here






                share|improve this answer









                $endgroup$















                  9












                  9








                  9





                  $begingroup$

                  There is no way to customize them.



                  The only way out is to not use the premade interpolations. Stay in Bezier interpolation, and use "free" handles to create your own bounces:



                  enter image description here






                  share|improve this answer









                  $endgroup$



                  There is no way to customize them.



                  The only way out is to not use the premade interpolations. Stay in Bezier interpolation, and use "free" handles to create your own bounces:



                  enter image description here







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Mar 20 at 10:38









                  L0LockL0Lock

                  2,5351420




                  2,5351420























                      4












                      $begingroup$

                      No, you can't adjust the bounce interpolation.



                      However, there are manual ways to progress from your state.



                      Select the two encasing keyframes and press ShiftO to sample frames between them, reset their interpolation type to Bezier afterwards. You can now manipulate them as you wish. Note, that this is also important as the down position will often not fall on full frames.



                      Sample Keyframes



                      You can also ghost the curve by pressing the ghost icon and use it as a reference.



                      ghosted curve






                      share|improve this answer









                      $endgroup$

















                        4












                        $begingroup$

                        No, you can't adjust the bounce interpolation.



                        However, there are manual ways to progress from your state.



                        Select the two encasing keyframes and press ShiftO to sample frames between them, reset their interpolation type to Bezier afterwards. You can now manipulate them as you wish. Note, that this is also important as the down position will often not fall on full frames.



                        Sample Keyframes



                        You can also ghost the curve by pressing the ghost icon and use it as a reference.



                        ghosted curve






                        share|improve this answer









                        $endgroup$















                          4












                          4








                          4





                          $begingroup$

                          No, you can't adjust the bounce interpolation.



                          However, there are manual ways to progress from your state.



                          Select the two encasing keyframes and press ShiftO to sample frames between them, reset their interpolation type to Bezier afterwards. You can now manipulate them as you wish. Note, that this is also important as the down position will often not fall on full frames.



                          Sample Keyframes



                          You can also ghost the curve by pressing the ghost icon and use it as a reference.



                          ghosted curve






                          share|improve this answer









                          $endgroup$



                          No, you can't adjust the bounce interpolation.



                          However, there are manual ways to progress from your state.



                          Select the two encasing keyframes and press ShiftO to sample frames between them, reset their interpolation type to Bezier afterwards. You can now manipulate them as you wish. Note, that this is also important as the down position will often not fall on full frames.



                          Sample Keyframes



                          You can also ghost the curve by pressing the ghost icon and use it as a reference.



                          ghosted curve







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered Mar 20 at 10:39









                          LeanderLeander

                          13.6k11754




                          13.6k11754



























                              draft saved

                              draft discarded
















































                              Thanks for contributing an answer to Blender Stack Exchange!


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid


                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.

                              Use MathJax to format equations. MathJax reference.


                              To learn more, see our tips on writing great answers.




                              draft saved


                              draft discarded














                              StackExchange.ready(
                              function ()
                              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134773%2fanimation-customize-bounce-interpolation%23new-answer', 'question_page');

                              );

                              Post as a guest















                              Required, but never shown





















































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown

































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown







                              Popular posts from this blog

                              Identifying “long and narrow” polygons in with PostGISlength and width of polygonWhy postgis st_overlaps reports Qgis' “avoid intersections” generated polygon as overlapping with others?Adjusting polygons to boundary and filling holesDrawing polygons with fixed area?How to remove spikes in Polygons with PostGISDeleting sliver polygons after difference operation in QGIS?Snapping boundaries in PostGISSplit polygon into parts adding attributes based on underlying polygon in QGISSplitting overlap between polygons and assign to nearest polygon using PostGIS?Expanding polygons and clipping at midpoint?Removing Intersection of Buffers in Same Layers

                              Masuk log Menu navigasi

                              อาณาจักร (ชีววิทยา) ดูเพิ่ม อ้างอิง รายการเลือกการนำทาง10.1086/39456810.5962/bhl.title.447410.1126/science.163.3863.150576276010.1007/BF01796092408502"Phylogenetic structure of the prokaryotic domain: the primary kingdoms"10.1073/pnas.74.11.5088432104270744"Towards a natural system of organisms: proposal for the domains Archaea, Bacteria, and Eucarya"1990PNAS...87.4576W10.1073/pnas.87.12.4576541592112744PubMedJump the queueexpand by handPubMedJump the queueexpand by handPubMedJump the queueexpand by hand"A revised six-kingdom system of life"10.1111/j.1469-185X.1998.tb00030.x9809012"Only six kingdoms of life"10.1098/rspb.2004.2705169172415306349"Kingdoms Protozoa and Chromista and the eozoan root of the eukaryotic tree"10.1098/rsbl.2009.0948288006020031978เพิ่มข้อมูล