Can you move over difficult terrain with only 5 feet of movement?How much does mixed clear and difficult terrain reduce movement?Can you drag a grappled target through rough terrain while staying out, yourself?Can you take a 5-foot-step from normal terrain into difficult terrain?How does Spirit Guardians impact available movement for affected creatures?Do either Freedom of Movement or Freedom work for difficult terrain and encumbrance?Can a scout with flawless stride run through difficult terrain?Can you make multiple acrobatics checks in a round to avoid or reduce the penalty for difficult terrain?How do Big Creatures move through Difficult Terrain?Does pushing someone into difficult terrain require extra “movement”?When you run out of climbing speed, can you still climb with your normal speed at a penalty?
Which partition to make active?
Would this string work as string?
Print a physical multiplication table
Hackerrank All Women's Codesprint 2019: Name the Product
Homology of the fiber
Friend wants my recommendation but I don't want to
Can a university suspend a student even when he has left university?
Have any astronauts/cosmonauts died in space?
How are passwords stolen from companies if they only store hashes?
PTIJ: Why do we make a Lulav holder?
Are hand made posters acceptable in Academia?
How to test the sharpness of a knife?
Why do I have a large white artefact on the rendered image?
Nested Dynamic SOQL Query
Do I need an EFI partition for each 18.04 ubuntu I have on my HD?
How to find the largest number(s) in a list of elements, possibly non-unique?
Would mining huge amounts of resources on the Moon change its orbit?
Asserting that Atheism and Theism are both faith based positions
Knife as defense against stray dogs
Single word to change groups
What kind of footwear is suitable for walking in micro gravity environment?
What are the rules for concealing thieves' tools (or items in general)?
Turning a hard to access nut?
DisplayForm problem with pi in FractionBox
Can you move over difficult terrain with only 5 feet of movement?
How much does mixed clear and difficult terrain reduce movement?Can you drag a grappled target through rough terrain while staying out, yourself?Can you take a 5-foot-step from normal terrain into difficult terrain?How does Spirit Guardians impact available movement for affected creatures?Do either Freedom of Movement or Freedom work for difficult terrain and encumbrance?Can a scout with flawless stride run through difficult terrain?Can you make multiple acrobatics checks in a round to avoid or reduce the penalty for difficult terrain?How do Big Creatures move through Difficult Terrain?Does pushing someone into difficult terrain require extra “movement”?When you run out of climbing speed, can you still climb with your normal speed at a penalty?
$begingroup$
Assuming a character or creature with very little speed - say, 15 feet. It gets hit with a ray of frost, reducing its speed to 5 feet. It is attempting to move through difficult terrain. Can the creature in question move through the difficult terrain without dashing?
dnd-5e movement terrain
New contributor
$endgroup$
add a comment |
$begingroup$
Assuming a character or creature with very little speed - say, 15 feet. It gets hit with a ray of frost, reducing its speed to 5 feet. It is attempting to move through difficult terrain. Can the creature in question move through the difficult terrain without dashing?
dnd-5e movement terrain
New contributor
$endgroup$
$begingroup$
Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
$endgroup$
– Blake Steel
yesterday
$begingroup$
@BlakeSteel thanks, it does suit the question better.
$endgroup$
– ToeMayToe
yesterday
add a comment |
$begingroup$
Assuming a character or creature with very little speed - say, 15 feet. It gets hit with a ray of frost, reducing its speed to 5 feet. It is attempting to move through difficult terrain. Can the creature in question move through the difficult terrain without dashing?
dnd-5e movement terrain
New contributor
$endgroup$
Assuming a character or creature with very little speed - say, 15 feet. It gets hit with a ray of frost, reducing its speed to 5 feet. It is attempting to move through difficult terrain. Can the creature in question move through the difficult terrain without dashing?
dnd-5e movement terrain
dnd-5e movement terrain
New contributor
New contributor
edited yesterday
V2Blast
25k383155
25k383155
New contributor
asked yesterday
ToeMayToeToeMayToe
7117
7117
New contributor
New contributor
$begingroup$
Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
$endgroup$
– Blake Steel
yesterday
$begingroup$
@BlakeSteel thanks, it does suit the question better.
$endgroup$
– ToeMayToe
yesterday
add a comment |
$begingroup$
Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
$endgroup$
– Blake Steel
yesterday
$begingroup$
@BlakeSteel thanks, it does suit the question better.
$endgroup$
– ToeMayToe
yesterday
$begingroup$
Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
$endgroup$
– Blake Steel
yesterday
$begingroup$
Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
$endgroup$
– Blake Steel
yesterday
$begingroup$
@BlakeSteel thanks, it does suit the question better.
$endgroup$
– ToeMayToe
yesterday
$begingroup$
@BlakeSteel thanks, it does suit the question better.
$endgroup$
– ToeMayToe
yesterday
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
Yes, normally - but not when using the Playing on a Grid variant rules
The basic rules say of difficult terrain:
Every foot of movement in difficult terrain costs 1 extra foot.
The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.
However, the Playing on a Grid variant rules state:
Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.
[...]
If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.
Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.
As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.
$endgroup$
$begingroup$
Oh, I didn't realize that the 5-foot step isn't a thing in 5e.
$endgroup$
– Shufflepants
13 hours ago
add a comment |
Your Answer
StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
);
);
, "mathjax-editing");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "122"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143339%2fcan-you-move-over-difficult-terrain-with-only-5-feet-of-movement%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Yes, normally - but not when using the Playing on a Grid variant rules
The basic rules say of difficult terrain:
Every foot of movement in difficult terrain costs 1 extra foot.
The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.
However, the Playing on a Grid variant rules state:
Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.
[...]
If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.
Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.
As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.
$endgroup$
$begingroup$
Oh, I didn't realize that the 5-foot step isn't a thing in 5e.
$endgroup$
– Shufflepants
13 hours ago
add a comment |
$begingroup$
Yes, normally - but not when using the Playing on a Grid variant rules
The basic rules say of difficult terrain:
Every foot of movement in difficult terrain costs 1 extra foot.
The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.
However, the Playing on a Grid variant rules state:
Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.
[...]
If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.
Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.
As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.
$endgroup$
$begingroup$
Oh, I didn't realize that the 5-foot step isn't a thing in 5e.
$endgroup$
– Shufflepants
13 hours ago
add a comment |
$begingroup$
Yes, normally - but not when using the Playing on a Grid variant rules
The basic rules say of difficult terrain:
Every foot of movement in difficult terrain costs 1 extra foot.
The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.
However, the Playing on a Grid variant rules state:
Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.
[...]
If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.
Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.
As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.
$endgroup$
Yes, normally - but not when using the Playing on a Grid variant rules
The basic rules say of difficult terrain:
Every foot of movement in difficult terrain costs 1 extra foot.
The default presumption of the rules is not that you are playing using a combat grid. If a creature can only move two and a half feet in one turn, they still move two and a half feet; they don't have to snap to an arbitrary grid, they can still make progress moving.
However, the Playing on a Grid variant rules state:
Rather than moving foot by foot, move square by square on the grid. This means you use your speed in 5-foot segments. This is particularly easy if you translate your speed into squares by dividing the speed by 5.
[...]
If a square costs extra movement, as a square of difficult terrain does, you must have enough movement left to pay for entering it. For example, you must have at least 2 squares of movement left to enter a square of difficult terrain.
Under these rules, a creature with only one square of movement available (because it has a movement speed of only 5ft) cannot move into a square of difficult terrain unless it Dashes (or otherwise gains extra movement), because it must have 2 squares of movement available to enter the space.
As a DM, I would probably let a creature in such circumstances move one square every other round rather than forcing them to use an action to Dash in order to make any progress. They're still considerably slowed, but they don't suffer any extra penalty compared to the default case of not using a grid.
answered yesterday
CarcerCarcer
25.8k477137
25.8k477137
$begingroup$
Oh, I didn't realize that the 5-foot step isn't a thing in 5e.
$endgroup$
– Shufflepants
13 hours ago
add a comment |
$begingroup$
Oh, I didn't realize that the 5-foot step isn't a thing in 5e.
$endgroup$
– Shufflepants
13 hours ago
$begingroup$
Oh, I didn't realize that the 5-foot step isn't a thing in 5e.
$endgroup$
– Shufflepants
13 hours ago
$begingroup$
Oh, I didn't realize that the 5-foot step isn't a thing in 5e.
$endgroup$
– Shufflepants
13 hours ago
add a comment |
ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.
ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.
ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.
ToeMayToe is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143339%2fcan-you-move-over-difficult-terrain-with-only-5-feet-of-movement%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
$begingroup$
Hey there! I've edited the question to try to make the title more in line with the question. If you feel I've portrayed it wrong, feel free to roll back.
$endgroup$
– Blake Steel
yesterday
$begingroup$
@BlakeSteel thanks, it does suit the question better.
$endgroup$
– ToeMayToe
yesterday